Cooperative Games
Coopeative games are a distinct sector of game theory in which players join forces and work to attain common goals instead of fighting against each other. Such types of games concentrate on the idea of collaboration, strategy, and mutual benefit, thus being the basic tool for the development of teamwork and communication skills.
'Pandemic', where players join forces to stop the propagation of diseases, and 'Forbidden Island', where they are able to complete their mission only by getting back the treasures from the habitat of a sinking island, are some of the most popular illustrations for cooperative games. Also, video games such as 'Overcooked' and 'Left 4 Dead' are similar to this because they demand players to work together and manage their movements to win the game.
Cooperative games focus on players working together to achieve a common goal, while competitive games place players against each other to find out who is the winner. For example, in a competitive game like 'Chess', the goal is to checkmate the opponent's king, in contrast to a cooperative game like 'Ghost Stories' in which players need to become one in order to defend a village from supernatural threats.
Through cooperative games, individuals can not only acquire skills but also share them through these activities. For instance, while playing "Escape Room" board games, players have to talk about the clues and create a plan together, thus improving the ability to work as a team under pressure.
Indeed, educational institutions frequently use cooperative games to instill the spirit of teamwork and analytical thinking in the students. Games that require cooperation, such as 'The Cooperative Game', or those based on a team like 'Project-Based Learning' help students to work together in a project, thus paving the way for forming a community and improving their learning experience.